You fire first each turn; then your foe tires. You are using your rear-tiring machine-gun - the only weapon you can bring to bear.
Your opponent is battered but fairly formidable:
HOTSHOT
Luxury car. 22 hit points. Defense Class 11.
Weapons: Recoilless rifle to front (Combat bonus 0; 2
dice damage; 3 damage boxes).
Machine-gun (partially damaged) to rear (Combat bonus
0; 1 die damage; 1 damage box).
Power plant: Super, damaged (11 damage boxes).
The Hotshot driver has a Gunner skill of 3 and a Control
Roll of 4.
If you knock out the foe's machine-gun, turn to 84.
If he knocks out your rear-tiring machine-gun, turn to 102.
If you reduce his hit points to 0, tum to 214.
If he reduces your own car's hit points to 0, tum to 130.