You fire first each turn; then your foe tires. You are using your rear-tiring machine-gun - the only weapon you can bring to bear.

Your opponent is battered but fairly formidable:

HOTSHOT

Luxury car. 22 hit points. Defense Class 11.
Weapons: Recoilless rifle to front (Combat bonus 0; 2 dice damage; 3 damage boxes).
Machine-gun (partially damaged) to rear (Combat bonus 0; 1 die damage; 1 damage box).
Power plant: Super, damaged (11 damage boxes).
The Hotshot driver has a Gunner skill of 3 and a Control Roll of 4.

If you knock out the foe's machine-gun, turn to 84.

If he knocks out your rear-tiring machine-gun, turn to 102.

If you reduce his hit points to 0, tum to 214.

If he reduces your own car's hit points to 0, tum to 130.